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SDL Wiki

Draft

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SDL_HapticRumblePlay

Run a simple rumble effect on a haptic device.

Syntax

int SDL_HapticRumblePlay(SDL_Haptic * haptic, float strength, Uint32 length );

Function Parameters

haptic

the haptic device to play the rumble effect on

strength

strength of the rumble to play as a 0-1 float value

length

length of the rumble to play in milliseconds

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

SDL_HapticRumbleInit
SDL_HapticRumbleStop
SDL_HapticRumbleSupported

CategoryAPI, CategoryForceFeedback, CategoryDraft


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