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Returns 0 on success, or -1 on failure; call [[SDL_GetError]]() for more information. Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.

DRAFT

SDL_HapticStopAll

Use this function to stop all the currently playing effects on a haptic device.

Syntax

int SDL_HapticStopAll(SDL_Haptic* haptic)

Function Parameters

haptic

a pointer to the haptic device to stop

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

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Remarks

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CategoryAPI, CategoryForceFeedback

None: SDL_HapticStopAll (last edited 2013-11-02 13:11:17 by PhilippWiesemann)

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