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| == Version == This function is available since SDL 2.0.0. |
SDL_IntersectRect
Use this function to calculate the intersection of two rectangles.
Contents
Syntax
SDL_bool SDL_IntersectRect(const SDL_Rect* A,
const SDL_Rect* B,
SDL_Rect* result)
Function Parameters
A |
an SDL_Rect structure representing the first rectangle |
B |
an SDL_Rect structure representing the second rectangle |
result |
an SDL_Rect structure filled in with the intersection of rectangles A and B |
Return Value
Returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
Code Examples
You can add your code example here
Remarks
You can add useful comments here
Version
This function is available since SDL 2.0.0.
