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Comment: Updated types to match SDL_events.h.
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| ||Uint32||'''timestamp'''||timestamp of the event|| | |
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| ||<style="color: #808080;">Uint8||<style="color: #808080;">'''padding1'''||<style="color: #808080;">|| ||<style="color: #808080;">Uint8||<style="color: #808080;">'''padding2'''||<style="color: #808080;">|| |
SDL_JoyButtonEvent
A structure that contains joystick button event information.
Contents
Data Fields
Uint32 |
type |
the event type; SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP |
Uint32 |
timestamp |
timestamp of the event |
SDL_JoystickID |
which |
the index of the joystick that reported the event |
Uint8 |
button |
the index of the button that changed |
Uint8 |
state |
the state of the button; SDL_PRESSED or SDL_RELEASED |
Uint8 |
padding1 |
|
Uint8 |
padding2 |
Code Examples
You can add your code example here
Remarks
SDL_JoyButtonEvent is a member of the SDL_Event union and is used when an event of type SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP is reported. You would access it through the event's jbutton field.
An SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP event occurs whenever a user presses or releases a button on a joystick.
Related Enumerations
Related Structures
