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Revision 9 as of 2011-01-17 17:56:16
Size: 1095
Editor: SheenaSmith
Comment: add RE
Revision 10 as of 2011-04-30 16:52:09
Size: 1203
Editor: SheenaSmith
Comment: update content - event remarks re: union (for consistency); camelcase; button params
Deletions are marked like this. Additions are marked like this.
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#pragma disable-camelcase #pragma camelcase off
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||Uint32||'''type'''||SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP|| ||Uint32||'''type'''||the event type; SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP||
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||Uint8||'''state'''||SDL_PRESSED or SDL_RELEASED|| ||Uint8||'''state'''||the state of the button; SDL_PRESSED or SDL_RELEASED||
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[[SDL_JoyButtonEvent]] is a member of the [[SDL_Event]] structure and is used when an event of type SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP is reported. [[SDL_JoyButtonEvent]] is a member of the [[SDL_Event]] union and is used when an event of type SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP is reported.  You would access it through the event's `jbutton` field.
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 .[[SDL_Event]]

SDL_JoyButtonEvent

A structure that contains joystick button event information.

Data Fields

Uint32

type

the event type; SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP

Uint8

which

the index of the joystick that reported the event

Uint8

button

the index of the button that changed

Uint8

state

the state of the button; SDL_PRESSED or SDL_RELEASED

Code Examples

You can add your code example here

Remarks

SDL_JoyButtonEvent is a member of the SDL_Event union and is used when an event of type SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP is reported. You would access it through the event's jbutton field.

An SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP event occurs whenever a user presses or releases a button on a joystick.


CategoryStruct, CategoryEvents

None: SDL_JoyButtonEvent (last edited 2014-12-06 12:24:54 by PhilippWiesemann)

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