Results 1 - 5 of 5 results out of about 6839 pages. (3.10 seconds)
- SDL_JoystickOpen . . . 2 matches
- ...);
}
// Close if opened
if (SDL_JoystickGetAttached(joy)) {
SDL_JoystickClose(joy);
}
}
}}}
== Remarks ==
The device_index passed as an argument refers t...
- SDL_JoystickGetAttached . . . 1 match
- ...le here
}}}
== Remarks ==
''You can add useful comments here''
== Related Functions ==
.[[SDL_JoystickClose]]
.[[SDL_JoystickOpen]]
----
[[CategoryAPI]], [[CategoryJoystick]]...
- SDL_GameControllerGetJoystick . . . 1 match
- ...The pointer returned is owned by the SDL_!GameController. You should not call [[SDL_JoystickClose]]() on it, for example, since doing so will likely cause SDL to crash.
----
[[Ca...
- CategoryJoystick . . . 1 match
- ...##master-page:CategoryTemplate
##master-date:Unknown-Date
#format wiki
#language en
= Joystick Support =
'''Include File(s):''' [[http://hg.libsdl.org/SDL/file/default/include/SD...
- CategoryAPI . . . 1 match
- ...##master-page:CategoryTemplate
##master-date:Unknown-Date
#format wiki
#language en
= SDL 2.0 API by Name =
<<TableOfContents()>>
== Hints ==
<<FullSearchCached(category:Catego...
