DRAFT |
SDL_JoystickEventState
Use this function to enable/disable joystick event polling.
Contents
Syntax
int SDL_JoystickEventState(int state)
Function Parameters
state |
can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE |
green
Return Value
Returns 1 if enabled, 0 if disabled, or a negative error code on failure; call SDL_GetError() for more information.
*
If state is SDL_QUERY then the current state is returned, otherwise the new processing state is returned.
*
Code Examples
You can add your code example here
Remarks
*
This function is used to enable or disable joystick event processing.
*
If joystick events are disabled, you must call SDL_JoystickUpdate() yourself and to manually? check the state of the joystick when you want joystick information.
*
Note: Joystick event handling is preferred.
Note: Even if joystick event processing is enabled, individual joysticks must be opened before they generate events.
Warning: Calling this function may delete all events currently in SDL's event queue.
*
