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DRAFT |
SDL_JoystickGetHat
Use this function to get the current state of a POV hat on a joystick.
Contents
Syntax
Uint8 SDL_JoystickGetHat(SDL_Joystick* joystick,
int hat)
Function Parameters
joystick |
an SDL_Joystick structure containing joystick information ??? |
hat |
the hat indices index; starts at index 0 |
Return Value
Returns one of the following positions:
SDL_HAT_CENTERED |
SDL_HAT_UP |
SDL_HAT_RIGHT |
SDL_HAT_DOWN |
SDL_HAT_LEFT |
SDL_HAT_RIGHTUP |
SDL_HAT_RIGHTDOWN |
SDL_HAT_LEFTUP |
SDL_HAT_LEFTDOWN |
Should the defines/descriptions for each be included here since the RV is actually a Uint8 or will the user never see those? Should it be a list instead of a table?
Is this alternative table structure better?
SDL_HAT_LEFTUP |
SDL_HAT_UP |
SDL_HAT_RIGHTUP |
SDL_HAT_LEFT |
SDL_HAT_CENTERED |
SDL_HAT_RIGHT |
SDL_HAT_LEFTDOWN |
SDL_HAT_DOWN |
SDL_HAT_RIGHTDOWN |
Code Examples
You can add your code example here
Remarks
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