SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_JoystickID

This is a unique ID for a joystick for the time it is connected to the system, and is never reused for the lifetime of the application.

Header File

Defined in SDL_joystick.h, but apps should only #include "SDL.h"!

Syntax

typedef Sint32 SDL_JoystickID;

Remarks

If the joystick is disconnected and reconnected, it will get a new ID.

The ID value starts at 0 and increments from there. The value -1 is an invalid ID.


CategoryAPI, CategoryAPIDatatype


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