Set values on an opened, virtual-joystick's axis.
int SDL_JoystickSetVirtualAxis(SDL_Joystick *joystick, int axis, Sint16 value);
joystick |
the virtual joystick on which to set state. |
axis |
the specific axis on the virtual joystick to set. |
value |
the new value for the specified axis. |
Returns 0 on success, -1 on error.
Please note that values set here will not be applied until the next call to SDL_JoystickUpdate, which can either be called directly, or can be called indirectly through various other SDL APIs, including, but not limited to the following: SDL_PollEvent, SDL_PumpEvents, SDL_WaitEventTimeout, SDL_WaitEvent.