Load a BMP image from a seekable SDL data stream.
SDL_Surface* SDL_LoadBMP_RW(SDL_RWops * src,int freesrc);
src |
the data stream for the surface |
freesrc |
non-zero to close the stream after being read |
Returns a pointer to a new SDL_Surface structure or NULL if there was an error; call SDL_GetError() for more information.
The new surface should be freed with SDL_FreeSurface().