Wiki Page Content

Revision 2 as of 2009-11-22 20:13:15

Clear message

SDL_MapRGBA

Use this function to map an RGBA quadruple to a pixel value for a given pixel format.

Syntax

Uint32 SDL_MapRGBA(const SDL_PixelFormat* format,
                   Uint8                  r, 
                   Uint8                  g, 
                   Uint8                  b,
                   Uint8                  a)

Function Parameters

format

an SDL_PixelFormat structure describing the format of the pixel

r

the red component of the pixel in the range 0-255

g

the green component of the pixel in the range 0-255

b

the blue component of the pixel in the range 0-255

a

the alpha component of the pixel in the range 0-255

Return Value

A pixel value.

Code Examples

You can add your code example here

Remarks

You can add useful comments here

(Page Info.)
Feedback
Please include your contact information if you'd like to receive a reply.
Submit