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Revision 10 as of 2012-08-10 13:15:19
Size: 1394
Editor: pallavnawani
Comment: Added Some Information
Revision 11 as of 2013-04-20 05:21:51
Size: 1721
Comment: add 'which' field
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||Uint32||'''which'''||the mouse instance id, or SDL_TOUCH_MOUSEID; see [[#Remarks|Remarks]] for details||
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'''which''' may be SDL_TOUCH_MOUSEID, for events that were generated by a touch input device, and not a real mouse. You might want to ignore such events, if your application already handles [[SDL_TouchFingerEvent]].

DRAFT

SDL_MouseWheelEvent

A structure that contains mouse wheel event information.

Data Fields

Uint32

type

SDL_MOUSEWHEEL

Uint32

windowID

the window with mouse focus, if any

Uint32

which

the mouse instance id, or SDL_TOUCH_MOUSEID; see Remarks for details

int

x

the amount scrolled horizontally

int

y

the amount scrolled vertically

Code Examples

You can add your code example here

Remarks

SDL_MouseWheelEvent is a member of the SDL_Event union and is used when an event of type SDL_MOUSEWHEEL is reported. You would access it through the event's wheel field.

An SDL_MOUSEWHEEL event occurs whenever a user moves the mouse wheel.

Movements to the left generate negative x values and to the right generate positive x values. Movements up (scroll forward) generate negative y values and down (scroll backward) generate positive y values. green

red

which may be SDL_TOUCH_MOUSEID, for events that were generated by a touch input device, and not a real mouse. You might want to ignore such events, if your application already handles SDL_TouchFingerEvent.


CategoryStruct, CategoryEvents

None: SDL_MouseWheelEvent (last edited 2019-05-17 22:32:07 by DanielG)

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