Premultiply the alpha on a block of pixels.
int SDL_PremultiplyAlpha(int width, int height,
Uint32 src_format,const void * src, int src_pitch,
Uint32 dst_format,void * dst, int dst_pitch);
width |
the width of the block to convert, in pixels |
height |
the height of the block to convert, in pixels |
src_format |
an SDL_PixelFormatEnum value of the |
src |
a pointer to the source pixels |
src_pitch |
the pitch of the source pixels, in bytes |
dst_format |
an SDL_PixelFormatEnum value of the |
dst |
a pointer to be filled in with premultiplied pixel data |
dst_pitch |
the pitch of the destination pixels, in bytes |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
This is safe to use with src == dst, but not for other overlapping areas.
This function is currently only implemented for SDL_PIXELFORMAT_ARGB8888.
This function is available since SDL 2.0.18.