|
Size: 1150
Comment: update function names
|
Size: 1162
Comment: update content (w/ Sam); remove 'draft' note
|
| Deletions are marked like this. | Additions are marked like this. |
| Line 3: | Line 3: |
| ||<tablewidth="100%"style="color: rgb(255, 0, 0); text-align: center;">DRAFT|| | |
| Line 25: | Line 24: |
| Returns 0 on success or -1 if there is no rendering context current; call [[SDL_GetError]]() for more information. | Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. |
| Line 33: | Line 32: |
| ''You can add useful comments here'' | [[SDL_RenderDrawLine]]() draws the line to include both end points. If you want to draw multiple, connecting lines use [[SDL_RenderDrawLines]]() instead. |
| Line 36: | Line 35: |
| .[[SDL_RenderDrawLines]]??? .[[SDL_RenderDrawPoint]]??? .[[SDL_RenderDrawPoints]]??? .[[SDL_RenderDrawRect]]??? .[[SDL_RenderDrawRects]]??? |
.[[SDL_RenderDrawLines]] .[[SDL_RenderDrawPoint]] .[[SDL_RenderDrawPoints]] .[[SDL_RenderDrawRect]] .[[SDL_RenderDrawRects]] |
SDL_RenderDrawLine
Use this function to draw a line on the current rendering target.
Contents
Syntax
int SDL_RenderDrawLine(int x1,
int y1,
int x2,
int y2)
Function Parameters
x1 |
the x coordinate of the start point |
y1 |
the y coordinate of the start point |
x2 |
the x coordinate of the end point |
y2 |
the y coordinate of the end point |
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
You can add your code example here
Remarks
SDL_RenderDrawLine() draws the line to include both end points. If you want to draw multiple, connecting lines use SDL_RenderDrawLines() instead.
