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SDL Wiki

SDL_RenderDrawLineF

Draw a line on the current rendering target at subpixel precision.

Syntax

int SDL_RenderDrawLineF(SDL_Renderer * renderer,
                        float x1, float y1, float x2, float y2);

Function Parameters

renderer

The renderer which should draw a line.

x1

The x coordinate of the start point.

y1

The y coordinate of the start point.

x2

The x coordinate of the end point.

y2

The y coordinate of the end point.

Return Value

Return 0 on success, or -1 on error


CategoryAPI, CategoryRender


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