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Differences between revisions 7 and 8
Revision 7 as of 2011-02-15 19:35:44
Size: 1106
Editor: SheenaSmith
Comment: update content - 2/14 changeset 5295 (as of 5145); moved to render.h
Revision 8 as of 2011-02-16 23:15:08
Size: 1202
Editor: SheenaSmith
Comment: update content - 2/16 changeset 5318 (as of 5147)
Deletions are marked like this. Additions are marked like this.
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int SDL_RenderDrawPoints(const SDL_Point* points, int SDL_RenderDrawPoints(SDL_Renderer* renderer,
                         
const SDL_Point* points,
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||'''renderer'''||the rendering context||

SDL_RenderDrawPoints

Use this function to draw multiple points on the current rendering target.

Syntax

int SDL_RenderDrawPoints(SDL_Renderer*    renderer,
                         const SDL_Point* points,
                         int              count)

Function Parameters

renderer

the rendering context

points

an array of SDL_Point structures that represent the points to draw

count

the number of points to draw

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

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CategoryAPI, CategoryRender

None: SDL_RenderDrawPoints (last edited 2011-02-16 23:15:08 by SheenaSmith)

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