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Revision 12 as of 2010-10-09 04:22:46
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Editor: SheenaSmith
Comment: update content - pointers, structs
Revision 13 as of 2010-10-16 05:32:32
Size: 1035
Editor: SheenaSmith
Comment: update content - pointers, structs
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||'''rect'''||the destination [[SDL_Rect]] structure, or NULL to outline the entire rendering target|| ||'''rect'''||an [[SDL_Rect]] structure representing the rectangle to draw, or NULL to outline the entire rendering target||

SDL_RenderDrawRect

Use this function to draw a rectangle on the current rendering target.

Syntax

int SDL_RenderDrawRect(const SDL_Rect* rect)

Function Parameters

rect

an SDL_Rect structure representing the rectangle to draw, or NULL to outline the entire rendering target

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

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Remarks

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CategoryAPI, CategoryVideo

None: SDL_RenderDrawRect (last edited 2011-02-16 23:19:22 by SheenaSmith)

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