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Differences between revisions 14 and 15
Revision 14 as of 2011-02-15 19:36:06
Size: 1036
Editor: SheenaSmith
Comment: update content - 2/14 changeset 5295 (as of 5145); moved to render.h
Revision 15 as of 2011-02-16 23:19:22
Size: 1129
Editor: SheenaSmith
Comment: update content - 2/16 changeset 5318 (as of 5147)
Deletions are marked like this. Additions are marked like this.
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int SDL_RenderDrawRect(const SDL_Rect* rect) int SDL_RenderDrawRect(SDL_Renderer* renderer,
                       
const SDL_Rect* rect)
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||'''renderer'''||the rendering context||

SDL_RenderDrawRect

Use this function to draw a rectangle on the current rendering target.

Syntax

int SDL_RenderDrawRect(SDL_Renderer*   renderer,
                       const SDL_Rect* rect)

Function Parameters

renderer

the rendering context

rect

an SDL_Rect structure representing the rectangle to draw, or NULL to outline the entire rendering target

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

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CategoryAPI, CategoryRender

None: SDL_RenderDrawRect (last edited 2011-02-16 23:19:22 by SheenaSmith)

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