Wiki Page Content

Revision 15 as of 2011-02-16 23:19:22

Clear message

SDL_RenderDrawRect

Use this function to draw a rectangle on the current rendering target.

Syntax

int SDL_RenderDrawRect(SDL_Renderer*   renderer,
                       const SDL_Rect* rect)

Function Parameters

renderer

the rendering context

rect

an SDL_Rect structure representing the rectangle to draw, or NULL to outline the entire rendering target

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryAPI, CategoryRender

(Page Info.)
Feedback
Please include your contact information if you'd like to receive a reply.
Submit