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Revision 1 as of 2010-01-17 21:54:44
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Editor: SheenaSmith
Comment: create page, add content
Revision 2 as of 2010-08-30 05:33:12
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Editor: SheenaSmith
Comment: update content (w/ Sam); remove 'draft' note
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||<tablewidth="100%" style="color: #FF0000;" :> DRAFT||
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||'''rect'''||a pointer to the destination rectangle, or NULL for the entire rendering target|| ||'''rect'''||a pointer to the destination rectangle of type [[SDL_Rect]], or NULL for the entire rendering target||
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Returns 0 on success or -1 if there is no rendering context current; call [[SDL_GetError]]() for more information. Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
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 .[[SDL_RenderFillRects]]???  .[[SDL_RenderDrawRect]]
 .[[SDL_RenderDrawRects]]
 .[[SDL_RenderFillRects]]

SDL_RenderFillRect

Use this function to fill a rectangle on the current rendering target with the drawing color.

Syntax

int SDL_RenderFillRect(const SDL_Rect* rect)

Function Parameters

rect

a pointer to the destination rectangle of type SDL_Rect, or NULL for the entire rendering target

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

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Remarks

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CategoryAPI, CategoryVideo

None: SDL_RenderFillRect (last edited 2016-03-31 22:26:33 by PhilippWiesemann)

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