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Comment: update content (w/ Sam)
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Editor: SheenaSmith
Comment: update content - pointers, structs
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||'''rect'''||a pointer to the [[SDL_Rect]] representing the area to fill, or NULL for the entire rendering target|| ||'''rect'''||the [[SDL_Rect]] representing the area to fill, or NULL for the entire rendering target||

SDL_RenderFillRect

Use this function to fill a rectangle on the current rendering target with the drawing color.

Syntax

int SDL_RenderFillRect(const SDL_Rect* rect)

Function Parameters

rect

the SDL_Rect representing the area to fill, or NULL for the entire rendering target

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

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Remarks

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CategoryAPI, CategoryVideo

None: SDL_RenderFillRect (last edited 2016-03-31 22:26:33 by PhilippWiesemann)

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