SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_SaveBMP

Save a surface to a file.

Header File

Defined in [SDL_surface.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_surface.h), but apps should _only_ `#include "SDL.h"`!

Syntax

#define SDL_SaveBMP(surface, file) \
        SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1)

Remarks

Convenience macro.

Code Examples


    ...

    SDL_Surface *sfc = ...

    ...
  
    if(SDL_SaveBMP(sfc, "somefile.bmp") != 0)
    {
        // Error saving bitmap
        printf("SDL_SaveBMP failed: %s\n", SDL_GetError());
    }

CategoryAPI, CategoryAPIMacro, CategorySurface


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