Set the palette for a pixel format structure.
Defined in SDL_pixels.h, but apps should only #include "SDL.h"
!
int SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
SDL_Palette *palette);
format | the SDL_PixelFormat structure that will use the palette |
palette | the SDL_Palette structure that will be used |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
This function is available since SDL 2.0.0.
CategoryAPI, CategoryAPIFunction