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| ||<tablewidth="100%" style="color: #FF0000;" :> DRAFT|| | |
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| Use this function to set an additional color value used in blit operations. | Use this function to set an additional color value multiplied into blit operations. |
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| ||'''r'''||the red source color value multiplied into blit operations|| ||'''g'''||the green source color value multiplied into blit operations|| ||'''b'''||the blue source color value multiplied into blit operations|| |
||'''r'''||the red color value multiplied into blit operations|| ||'''g'''||the green color value multiplied into blit operations|| ||'''b'''||the blue color value multiplied into blit operations|| |
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| ''You can add useful comments here'' | When this surface is blitted, during the blit operation each source color channel is modulated by the appropriate color value according to the following formula: `srcC = srcC * (color / 255)` |
SDL_SetSurfaceColorMod
Use this function to set an additional color value multiplied into blit operations.
Contents
Syntax
int SDL_SetSurfaceColorMod(SDL_Surface* surface,
Uint8 r,
Uint8 g,
Uint8 b)
Function Parameters
surface |
the SDL_Surface structure to update |
r |
the red color value multiplied into blit operations |
g |
the green color value multiplied into blit operations |
b |
the blue color value multiplied into blit operations |
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
You can add your code example here
Remarks
When this surface is blitted, during the blit operation each source color channel is modulated by the appropriate color value according to the following formula:
srcC = srcC * (color / 255)
