|
Size: 870
Comment: update formatting - enums, structs, the/an
|
← Revision 9 as of 2011-01-11 23:47:02 ⇥
Size: 780
Comment: update content - w/ Sam; remove draft
|
| Deletions are marked like this. | Additions are marked like this. |
| Line 3: | Line 3: |
| ||<tablewidth="100%" style="color: #FF0000;" :> DRAFT|| | |
| Line 17: | Line 16: |
| ||'''surface'''||the [[SDL_Surface]] structure ^to update^|| ||'''palette'''||the [[SDL_Palette]] structure ^to apply^|| |
||'''surface'''||the [[SDL_Surface]] structure to update|| ||'''palette'''||the [[SDL_Palette]] structure to use|| |
| Line 31: | Line 30: |
| == Related Functions == |
SDL_SetSurfacePalette
Use this function to set the palette used by a surface.
Syntax
int SDL_SetSurfacePalette(SDL_Surface* surface,
SDL_Palette* palette)
Function Parameters
surface |
the SDL_Surface structure to update |
palette |
the SDL_Palette structure to use |
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
You can add your code example here
Remarks
A single palette can be shared with many surfaces.
