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||'''rect'''||a pointer to the [[SDL_Rect]] to use|| ||'''rect'''||a pointer to the rectangle of type [[SDL_Rect]], or NULL for the entire render target||

DRAFT

SDL_SetTextInputRect

Use this function to set the rectangle used to type Unicode text inputs.

Syntax

void SDL_SetTextInputRect(SDL_Rect* rect)

Function Parameters

rect

a pointer to the rectangle of type SDL_Rect, or NULL for the entire render target

Code Examples

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Remarks

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CategoryAPI, CategoryKeyboard

None: SDL_SetTextInputRect (last edited 2015-01-28 20:26:24 by PhilippWiesemann)

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