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Revision 3 as of 2010-01-21 18:53:06

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SDL_SetTextureAlphaMod

Use this function to set an additional alpha value used in render copy operations.

Syntax

int SDL_SetTextureAlphaMod(SDL_Texture* texture,
                           Uint8        alpha)

Function Parameters

texture

the texture to update

alpha

the source alpha value multiplied into copy operations

Return Value

Returns 0 on success or -1 if the texture is not valid or alpha modulation is not supported; call SDL_GetError() for more information.

Code Examples

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Remarks

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CategoryAPI, CategoryVideo

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