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| SDL_bool fullscreen) | Uint32 flags) |
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| ||'''fullscreen'''||SDL_TRUE for fullscreen or SDL_FALSE for windowed|| | ||'''flags'''||SDL_WINDOW_FULLSCREEN, SDL_WINDOW_FULLSCREEN_DESKTOP or 0; see [[#Remarks|Remarks]] for details|| |
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| ''You can add useful comments here'' | '''flags''' may be SDL_WINDOW_FULLSCREEN, for "real" fullscreen with a videomode change; SDL_WINDOW_FULLSCREEN_DESKTOP for "fake" fullscreen that takes the size of the desktop; and 0 for windowed mode. |
SDL_SetWindowFullscreen
Use this function to set a window's fullscreen state.
Contents
Syntax
int SDL_SetWindowFullscreen(SDL_Window* window,
Uint32 flags)
Function Parameters
window |
the window to change |
flags |
SDL_WINDOW_FULLSCREEN, SDL_WINDOW_FULLSCREEN_DESKTOP or 0; see Remarks for details |
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
You can add your code example here
Remarks
flags may be SDL_WINDOW_FULLSCREEN, for "real" fullscreen with a videomode change; SDL_WINDOW_FULLSCREEN_DESKTOP for "fake" fullscreen that takes the size of the desktop; and 0 for windowed mode.
