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SDL_SetWindowGrab

Use this function to set the window's input grab mode.

Syntax

void SDL_SetWindowGrab(SDL_Window* window,
                       int         mode)

Function Parameters

window

the window to change

mode

1 to grab input or 0 to release input

Code Examples

You can add your code example here

Remarks

When input is grabbed the mouse is confined to the window.


CategoryAPI, CategoryVideo

None: SDL_SetWindowGrab (last edited 2015-03-29 21:55:12 by PhilippWiesemann)

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