SDL_SetWindowGrab
Use this function to set a window's input grab mode.
Syntax
void SDL_SetWindowGrab(SDL_Window* window,
int mode)
Function Parameters
window |
the SDL_Window to change |
mode |
1 to grab input or 0 to release input |
Code Examples
You can add your code example here
Remarks
When input is grabbed the mouse is confined to the window.
