DRAFT |
SDL_SoftStretch
Use this function to perform a fast, low quality, stretch blit between two surfaces of the same pixel format.
Contents
Syntax
int SDL_SoftStretch(SDL_Surface* src,
const SDL_Rect* srcrect,
SDL_Surface* dst,
const SDL_Rect* dstrect)
Function Parameters
src |
the SDL_Surface structure containing srcrect / the source rectangle |
srcrect |
the SDL_Rect structure representing the source rectangle |
dst |
the SDL_Surface structure containing dstrect / the destination rectangle |
dstrect |
the SDL_Rect structure representing the rectangle to be filled with/by the blit |
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
You can add your code example here
Remarks
This function uses a static buffer and is not thread-safe.
