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| *<<BR>>If you want to obtain system-specific information about the window manager, you can fill in the `version` member of an [[SDL_SysWMinfo]] structure (details can be found in SDL_syswm.h, ,,which must be included,,) using the [[SDL_VERSION]]() macro found in SDL_version.h, and pass it to the function* ,,[[SDL_GetWMInfo]](),,. <<Color2(green,I think this function has been replaced by [[SDL_GetWindowWMInfo]](). Is that right? Old wiki included)>> {{{ int SDL_GetWMInfo(SDL_SysWMinfo *info); |
*<<BR>>If you want to obtain system-specific information about the window manager, you can fill in the `version` member of an [[SDL_SysWMinfo]] structure (details can be found in SDL_syswm.h, ,,which must be included,,) using the [[SDL_VERSION]]() macro found in SDL_version.h, and pass it to the function[[SDL_GetWindowWMInfo]](). {{{ int SDL_GetWindowWMInfo(SDL_SysWMinfo *info); |
DRAFT |
SDL_SysWMEvent
A structure that contains a video driver dependent system event.
Contents
Data Fields
Uint32 |
type |
SDL_SYSWMEVENT |
msg |
driver dependent data, defined in SDL_syswm.h |
Code Examples
You can add your code example here
Remarks
This event is disabled by default. You can enable it with SDL_EventState()
If you want to use this event you should include SDL_syswm.h.
SDL_SysWMEvent is a member of the SDL_Event union and is used when an event of type SDL_SYSWMEVENT is reported. You would access it through the event's syswm field.
*
If you want to obtain system-specific information about the window manager, you can fill in the version member of an SDL_SysWMinfo structure (details can be found in SDL_syswm.h, which must be included) using the SDL_VERSION() macro found in SDL_version.h, and pass it to the functionSDL_GetWindowWMInfo().
int SDL_GetWindowWMInfo(SDL_SysWMinfo *info);
Related Enumerations
Related Structures
