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| ||char||'''text'''||the editing text; * at most SDL_TEXTEDITINGEVENT_TEXT_SIZE - 1 characters *|| ||Sint32||'''start'''||,,the start cursor of selected editing text,, ^the location to begin editing from^|| ||Sint32||'''length'''||,,the length of selected editing text,, ^the number of characters to edit from the start point^|| <<Color2(green,The '''text''' field includes SDL_TEXTEDITINGEVENT_TEXT_SIZE per the header but that would be highly irregular for the formatting of this wiki. Where should it go? There is also a #define SDL_TEXTEDITINGEVENT_TEXT_SIZE (32). Should that info be included anywhere?)>> |
||char||'''text'''||the editing text|| ||Sint32||'''start'''||the location to begin editing from|| ||Sint32||'''length'''||the number of characters to edit from the start point|| |
SDL_TextEditingEvent
A structure that contains keyboard text editing event information.
Contents
Data Fields
Uint32 |
type |
SDL_TEXTEDITING |
Uint32 |
windowID |
the window with keyboard focus, if any |
char |
text |
the editing text |
Sint32 |
start |
the location to begin editing from |
Sint32 |
length |
the number of characters to edit from the start point |
Code Examples
You can add your code example here
Remarks
SDL_TextEditingEvent is a member of the SDL_Event union and is used when an event of type SDL_TEXTEDITING is reported. You would access it through the event's edit field.
Related Enumerations
Related Structures
