= SDL_UnionFRect =
Calculate the union of two rectangles with float precision.
== Syntax ==
void SDL_UnionFRect(const SDL_FRect * A,
const SDL_FRect * B,
SDL_FRect * result);
== Function Parameters ==
{|
|'''A'''
|an [[SDL_FRect]] structure representing the first rectangle
|-
|'''B'''
|an [[SDL_FRect]] structure representing the second rectangle
|-
|'''result'''
|an [[SDL_FRect]] structure filled in with the union of rectangles A
and B
|}
== Version ==
This function is available since SDL 2.0.22.
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[[CategoryAPI]]