Results 1 - 5 of 5 results out of about 6839 pages. (2.93 seconds)
- SDL_LockTexture . . . 2 matches
- ...of the texture data you should do that at the application level.
You must use [[SDL_UnlockTexture]]() to unlock the pixels and apply any changes.
== Related Functions ==
. [[SD...
- SGFunctions . . . 1 match
- ....||
||''Example'': [[SDL_SetTextureAlphaMod]](), [[SDL_QueryTexturePixels]](), [[SDL_UnlockTexture]]()||
||''Note'': Of course there are some other phrases to describe this parame...
- SDL_UpdateTexture . . . 1 match
- ...ls back if you lock the texture afterward.
== Related Functions ==
.[[SDL_CreateTexture]]
.[[SDL_LockTexture]]
.[[SDL_UnlockTexture]]
----
[[CategoryAPI]], [[CategoryRender]]...
- SDL_Texture . . . 1 match
- ...Copy]]
.[[SDL_SetTextureAlphaMod]]
.[[SDL_SetTextureBlendMode]]
.[[SDL_SetTextureColorMod]]
.[[SDL_UnlockTexture]]
.[[SDL_UpdateTexture]]
----
CategoryStruct, CategoryRender...
- CategoryAPI . . . 1 match
- ...##master-page:CategoryTemplate
##master-date:Unknown-Date
#format wiki
#language en
= SDL 2.0 API by Name =
<<TableOfContents()>>
== Hints ==
<<FullSearchCached(category:Catego...
