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SDL_LockTexture . . . 2 matches
...of the texture data you should do that at the application level. You must use [[SDL_UnlockTexture]]() to unlock the pixels and apply any changes. == Related Functions == . [[SD...

1.6k - rev: 32 (current) last modified: 2014-12-21 21:01:03

SGFunctions . . . 1 match
....|| ||''Example'': [[SDL_SetTextureAlphaMod]](), [[SDL_QueryTexturePixels]](), [[SDL_UnlockTexture]]()|| ||''Note'': Of course there are some other phrases to describe this parame...

49.0k - rev: 72 (current) last modified: 2013-02-13 22:15:11

SDL_UpdateTexture . . . 1 match
...ls back if you lock the texture afterward. == Related Functions == .[[SDL_CreateTexture]] .[[SDL_LockTexture]] .[[SDL_UnlockTexture]] ---- [[CategoryAPI]], [[CategoryRender]]...

1.6k - rev: 17 (current) last modified: 2017-08-11 23:41:29

SDL_Texture . . . 1 match
...Copy]] .[[SDL_SetTextureAlphaMod]] .[[SDL_SetTextureBlendMode]] .[[SDL_SetTextureColorMod]] .[[SDL_UnlockTexture]] .[[SDL_UpdateTexture]] ---- CategoryStruct, CategoryRender...

0.8k - rev: 9 (current) last modified: 2015-08-18 21:06:01

CategoryAPI . . . 1 match
...##master-page:CategoryTemplate ##master-date:Unknown-Date #format wiki #language en = SDL 2.0 API by Name = <<TableOfContents()>> == Hints == <<FullSearchCached(category:Catego...

0.5k - rev: 19 (current) last modified: 2013-08-10 05:04:50

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