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- SDL_UpdateYUVTexture . . . 2 matches
- ... rest of the markup alone and delete this comment.
== Remarks ==
You can use [[SDL_UpdateTexture]]() as long as your pixel data is a contiguous block of Y and U/V planes in the ...
- SDL_Texture . . . 1 match
- ...Copy]]
.[[SDL_SetTextureAlphaMod]]
.[[SDL_SetTextureBlendMode]]
.[[SDL_SetTextureColorMod]]
.[[SDL_UnlockTexture]]
.[[SDL_UpdateTexture]]
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CategoryStruct, CategoryRender...
- SDL_Rect . . . 1 match
- ...L_RenderCopy]]
.[[SDL_RenderDrawRect]]
.[[SDL_RenderDrawRects]]
.[[SDL_RenderReadPixels]]
.[[SDL_UnionRect]]
.[[SDL_UpdateTexture]]
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[[CategoryStruct]], [[CategoryRect]]...
- SDL_CreateTexture . . . 1 match
- ...ture.
== Related Functions ==
.[[SDL_CreateTextureFromSurface]]
.[[SDL_DestroyTexture]]
.[[SDL_QueryTexture]]
.[[SDL_UpdateTexture]]
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[[CategoryAPI]], [[CategoryRender]]...
- CategoryAPI . . . 1 match
- ...##master-page:CategoryTemplate
##master-date:Unknown-Date
#format wiki
#language en
= SDL 2.0 API by Name =
<<TableOfContents()>>
== Hints ==
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