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Revision 3 as of 2010-07-16 23:28:41

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SDL_WaitEvent

Use this function to wait indefinitely for the next available event.

Syntax

int SDL_WaitEvent(SDL_Event* event)

Function Parameters

event

if not NULL, the next event is removed from the queue and stored in that area -or- a pointer to the location / [[SDL_Event]] to store the next event from the queue, or NULL

Return Value

Returns 1, or 0 if there was an error while waiting for events; call SDL_GetError() for more information.

Code Examples

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Remarks

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*As this function implicitly calls SDL_PumpEvents(), you can only call this function in the thread that set the video mode. *


CategoryAPI, CategoryEvents

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