SDL_WindowFlags
The flags on a window.
Values
SDL_WINDOW_FULLSCREEN = 0x00000001 |
fullscreen window, implies borderless |
SDL_WINDOW_OPENGL = 0x00000002 |
window usable with OpenGL context |
SDL_WINDOW_SHOWN = 0x00000004 |
window is visible |
SDL_WINDOW_BORDERLESS = 0x00000008 |
no window decoration |
SDL_WINDOW_RESIZABLE = 0x00000010 |
window can be resized |
SDL_WINDOW_MINIMIZED = 0x00000020 |
minimized |
SDL_WINDOW_MAXIMIZED = 0x00000040 |
maximized |
SDL_WINDOW_INPUT_GRABBED = 0x00000100 |
window has grabbed input focus |
SDL_WINDOW_INPUT_FOCUS = 0x00000200 |
window has input focus |
SDL_WINDOW_MOUSE_FOCUS = 0x00000400 |
window has mouse focus |
SDL_WINDOW_FOREIGN = 0x00000800 |
window not created by SDL |
Code Examples
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Remarks
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