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2019-02-28
[DELETED] 20:48 [INFO] haxpor correct name of enumeration
2019-02-24
[DIFF] 05:54 [INFO] DanielG [1-2] #01 improve return value description
#02 link SDL_GameControllerBu ttonBind struct
[DIFF] 05:54 [INFO] DanielG [1-2] #01 improve return value description
#02 link SDL_GameControllerBu ttonBind struct
[DIFF] 05:03 [INFO] DanielG document the SDL_GameControllerBu ttonBind struct
[DIFF] 04:48 [INFO] DanielG describe SDL_GameControllerBi ndType struct
[DIFF] 04:17 [INFO] DanielG describe what SDL_GameController is good for
2019-02-04
[DIFF] 11:43 [INFO] LordWolfenstein Spcified that you need to set this hint before SDL_Init.
2019-01-26
[DIFF] 14:35 [INFO] haxpor example code is not necessary, and not really provide benefit. Remove but still stick to the old pattern of CODE EXAMPLES section
2019-01-21
[DIFF] 19:12 [INFO] haxpor make it consistent in coding style comparing to other code example in sdl documentation. Notice \n changed to be at the end.
2018-12-12
[DIFF] 14:53 [INFO] RyanGordon [1]
haxpor [2]
#01 Restoring page
#02 Add more info about NULL parameter that can be supplied for status
[DIFF] 13:55 [INFO] markand -mwindows is not necessary, it removes the console though
2018-12-11
[DIFF] 08:39 [INFO] markand [1-2] #01 Add related functions / enumerations
#02 Initial creation

[DIFF]

označuje starejše strani, ki imajo vsaj eno varnostno kopijo (izberi za prikaz razlik)

[UPDATED]

označuje strani, ki so bile posodobljene po postavitvi knjižnega zaznamka (izberi za razlike med knjižnimi zaznamki)

[NEW]

označuje strani, ki so bile ustvarjene po postavitvi knjižnega zaznamka in še niso bile spremenjene po nastanku

[DELETED]

označuje izbrise strani

[RENAMED]

označuje preimenovane strani

[CONFLICT]

nasprotujoči se popravki, prosim razrešite konflikt z zlitjem obeh inačic problematičnih odstavkov

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