(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GetGamepadMappingForIndex

Get the mapping at a particular index.

Syntax

char * SDL_GetGamepadMappingForIndex(int mapping_index);

Function Parameters

mapping_index mapping index

Return Value

Returns the mapping string. Must be freed with SDL_free(). Returns NULL if the index is out of range.

Version

This function is available since SDL 3.0.0.


CategoryAPI