SDL_HINT_RENDER_LINE_METHOD

A variable controlling how the 2D render API renders lines.

Values

0

Use the default line drawing method (Bresenham's line algorithm as of SDL 2.0.20)

1

Use the driver point API using Bresenham's line algorithm (correct, draws many points)

2

Use the driver line API (occasionally misses line endpoints based on hardware driver quirks, was the default before 2.0.20)

3

Use the driver geometry API (correct, draws thicker diagonal lines)

Remarks

This variable should be set when the renderer is created.


CategoryDefine, CategoryHints