Draft

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SDL_HapticLeftRight

A structure that contains a template for a left/right effect.

Data Fields

<bgcolor="#EDEDED">Header

Uint16

type

SDL_HAPTIC_LEFTRIGHT

<bgcolor="#EDEDED">Replay

Uint32

length

duration of the effect

<bgcolor="#EDEDED">Rumble

Uint16

large_magnitude

control of the large controller motor

Uint16

small_magnitude

control of the small controller motor

Remarks

This struct is exclusively for the SDL_HAPTIC_LEFTRIGHT effect.

The left/right effect is used to explicitly control the large and small motors, commonly found in modern game controllers. One motor is high frequency, the other is low frequency.

SDL_HapticEffect
SDL_HapticNewEffect

CategoryStruct, CategoryForceFeedback, CategoryDraft