A structure that contains the "quit requested" event.
Uint32 |
type |
SDL_EVENT_QUIT |
Uint32 |
timestamp |
timestamp of the event |
SDL_Event e;
for (;;) {
SDL_PollEvent(&e);
if (e.type == SDL_EVENT_QUIT) {
SDL_Log("Program quit after %i ticks", e.quit.timestamp);
break;
}
}
SDL_QuitEvent is a member of the SDL_Event union and is used when an event of type SDL_EVENT_QUIT is reported. You would access it through the event's quit
field.
Please refer to the discussion of SDL_EVENT_QUIT for more details.