(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

Draft

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SDL_GetGrabbedWindow

Get the window that currently has an input grab enabled.

Syntax

SDL_Window* SDL_GetGrabbedWindow(void);

Return Value

Returns the window if input is grabbed or NULL otherwise.

Version

This function is available since SDL 3.0.0.


CategoryAPI, CategoryVideo, CategoryDraft