Results 251 - 275 of 563 results out of about 6839 pages. (4.12 seconds)
- SDL_JoystickOpen . . . 1 match
- ...="There are a number of functions that list this one as a RF based on the old wiki. Do we want them all to be reciprocated here?")>> */
----
[[CategoryAPI]], [[CategoryJoystick]]...
- SDL_JoystickNumHats . . . 1 match
- ...e here
}}}
== Remarks ==
''You can add useful comments here''
== Related Functions ==
.[[SDL_JoystickGetHat]]
.[[SDL_JoystickOpen]]
----
[[CategoryAPI]], [[CategoryJoystick]]...
- SDL_JoystickNumButtons . . . 1 match
- ...ere
}}}
== Remarks ==
''You can add useful comments here''
== Related Functions ==
.[[SDL_JoystickGetButton]]
.[[SDL_JoystickOpen]]
----
[[CategoryAPI]], [[CategoryJoystick]]...
- SDL_JoystickNumBalls . . . 1 match
- ...e only relative motion events associated with them and their state cannot be polled.
== Related Functions ==
.[[SDL_JoystickGetBall]]
----
[[CategoryAPI]], [[CategoryJoystick]]...
- SDL_JoystickNumAxes . . . 1 match
- ... here
}}}
== Remarks ==
''You can add useful comments here''
== Related Functions ==
.[[SDL_JoystickGetAxis]]
.[[SDL_JoystickOpen]]
----
[[CategoryAPI]], [[CategoryJoystick]]...
- SDL_JoystickNameForIndex . . . 1 match
- ...= Remarks ==
This can be called before any joysticks are opened.
== Related Functions ==
.[[SDL_JoystickName]]
.[[SDL_JoystickOpen]]
----
[[CategoryAPI]], [[CategoryJoystick]]...
- SDL_JoystickName . . . 1 match
- ...= Version ==
This function is available since SDL 2.0.0.
== Related Functions ==
.[[SDL_JoystickNameForIndex]]
.[[SDL_JoystickOpen]]
----
[[CategoryAPI]], [[CategoryJoystick]]...
- SDL_JoystickIsHaptic . . . 1 match
- ...mments here''
== Version ==
This function is available since SDL 2.0.0.
== Related Functions ==
.[[SDL_HapticOpenFromJoystick]]
----
[[CategoryAPI]], [[CategoryForceFeedback]]...
- SDL_JoystickInstanceID . . . 1 match
- ... can add your code example here
}}}
== Remarks ==
''You can add useful comments here''
== Related Functions ==
.[[SDL_JoystickOpen]]
----
[[CategoryAPI]], [[CategoryJoystick]]...
- SDL_JoystickGetHat . . . 1 match
- ...n add your code example here
}}}
== Remarks ==
''You can add useful comments here''
== Related Functions ==
.[[SDL_JoystickNumHats]]
----
[[CategoryAPI]], [[CategoryJoystick]]...
- SDL_JoystickGetGUIDString . . . 1 match
- ...es for pszGUID.
== Related Functions ==
.[[SDL_JoystickGetDeviceGUID]]
.[[SDL_JoystickGetGUID]]
.[[SDL_JoystickGetGUIDFromString]]
----
[[CategoryAPI]], [[CategoryJoystick]]...
- SDL_JoystickGetGUIDFromString . . . 1 match
- ...he function will silently succeed, but the GUID generated will not be useful.
== Related Functions ==
.[[SDL_JoystickGetGUIDString]]
----
[[CategoryAPI]], [[CategoryJoystick]]...
- SDL_JoystickGetGUID . . . 1 match
- ...s ==
This function requires an open joystick.
== Related Functions ==
.[[SDL_JoystickGetDeviceGUID]]
.[[SDL_JoystickGetGUIDString]]
----
[[CategoryAPI]], [[CategoryJoystick]]...
- SDL_JoystickGetDeviceGUID . . . 1 match
- ...tion can be called before any joysticks are opened.
== Related Functions ==
.[[SDL_JoystickGetGUID]]
.[[SDL_JoystickGetGUIDString]]
----
[[CategoryAPI]], [[CategoryJoystick]]...
- SDL_JoystickGetButton . . . 1 match
- ...dd your code example here
}}}
== Remarks ==
''You can add useful comments here''
== Related Functions ==
.[[SDL_JoystickNumButtons]]
----
[[CategoryAPI]], [[CategoryJoystick]]...
- SDL_JoystickGetBall . . . 1 match
- ...SDL_JoystickGetBall]](), these motion deltas are placed into '''dx''' and '''dy'''.
== Related Functions ==
.[[SDL_JoystickNumBalls]]
----
[[CategoryAPI]], [[CategoryJoystick]]...
- SDL_JoystickGetAxis . . . 1 match
- ...s use axes 2 and 3 for extra buttons. /* <<Color2(col=green,text="Or 3 and 4?")>> */
== Related Functions ==
.[[SDL_JoystickNumAxes]]
----
[[CategoryAPI]], [[CategoryJoystick]]...
- SDL_JoystickGetAttached . . . 1 match
- ...le here
}}}
== Remarks ==
''You can add useful comments here''
== Related Functions ==
.[[SDL_JoystickClose]]
.[[SDL_JoystickOpen]]
----
[[CategoryAPI]], [[CategoryJoystick]]...
- SDL_JoystickFromInstanceID . . . 1 match
- ...e this comment.
== Version ==
This function is available since SDL 2.0.4.
----
[[CategoryAPI]], [[CategoryJoystick]]
##See the Style Guide for instructions on editing the foote...
- SDL_JoystickEventState . . . 1 match
- ... Calling this function may delete all events currently in SDL's event queue.
== Related Functions ==
.[[SDL_GameControllerEventState]]
----
[[CategoryAPI]], [[CategoryJoystick]]...
- SDL_JoystickCurrentPowerLevel . . . 1 match
- ...e this comment.
== Version ==
This function is available since SDL 2.0.4.
----
[[CategoryAPI]], [[CategoryJoystick]]
##See the Style Guide for instructions on editing the foote...
- SDL_JoystickClose . . . 1 match
- ... can add your code example here
}}}
== Remarks ==
''You can add useful comments here''
== Related Functions ==
.[[SDL_JoystickOpen]]
----
[[CategoryAPI]], [[CategoryJoystick]]...
- SDL_IsTextInputActive . . . 1 match
- ...vailable since SDL 2.0.0.
== Related Functions ==
.[[SDL_StartTextInput]]
----
[[CategoryAPI]], [[CategoryKeyboard]]
##See the Style Guide for instructions on editing the foote...
- SDL_IsScreenSaverEnabled . . . 1 match
- ...= Version ==
This function is available since SDL 2.0.0.
== Related Functions ==
.[[SDL_DisableScreenSaver]]
.[[SDL_EnableScreenSaver]]
----
[[CategoryAPI]], [[CategoryVideo]]...
- SDL_IsScreenKeyboardShown . . . 1 match
- ...ince SDL 2.0.0.
== Related Functions ==
.[[SDL_HasScreenKeyboardSupport]]
----
[[CategoryAPI]], [[CategoryKeyboard]]
##See the Style Guide for instructions on editing the foote...
