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This page links to the following pages: SDL_AssertState, SDL_AudioFormat, SDL_AudioStatus, SDL_BlendMode, SDL_EventType, SDL_GLattr, SDL_GLcontextFlag, SDL_GLprofile, SDL_GameControllerAxis, SDL_GameControllerButton, SDL_HintPriority, SDL_HitTestResult, SDL_JoystickPowerLevel, SDL_Keycode, SDL_Keymod, SDL_LOG_CATEGORY, SDL_LogPriority, SDL_MessageBoxButtonFlags, SDL_MessageBoxColorType, SDL_MessageBoxFlags, SDL_PixelFormatEnum, SDL_PowerState, SDL_RendererFlags, SDL_RendererFlip, SDL_SYSWM_TYPE, SDL_Scancode, SDL_TextureAccess, SDL_TextureModulate, SDL_ThreadPriority, SDL_WinRT_Path, SDL_WindowEventID, SDL_WindowFlags, SDL_bool, CategoryCategory.
