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{{{#!wiki warning '''''The SDL_input.h header is incomplete and has been temporarily removed from the wiki. Please disregard this and related pages until this notice has been removed.''''' }}} |
DRAFT |
The SDL_input.h header is incomplete and has been temporarily removed from the wiki. Please disregard this and related pages until this notice has been removed.
Input Device Support
Include File(s): SDL_input.h
Alternate Include File: SDL_mouse.h
Contents
Introduction
This category contains functions for lowlevel SDL input device handling.
This covers individual devices, not the system cursor. If you just want to know when the user moves the pointer somewhere in your window, this is NOT the API you want. This one handles things like multi-touch, drawing tablets, and multiple, separate mice.
The other API is in SDL_mouse.h. See Mouse Support for more.
