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| ''NOTE'': Avoid creating threads or synchronization primitives prior to calling [[SDL_Init]]. While on some platforms (i.e. Windows) these functions will work correctly before SDL initialization, other platforms (i.e. Linux) may not. | ''NOTE'': Avoid creating threads or synchronization primitives prior to calling [[SDL_Init]](). While on some platforms (i.e. Windows) these functions will work correctly before SDL initialization, other platforms (i.e. Linux) may not. |
Thread Management
Include File(s): SDL_thread.h, SDL_mutex.h (contains thread synchronization primitives)
Introduction
This category contains functions for system independent thread management routines.
NOTE: You should not expect to be able to create a window, render, or receive events on any thread other than the main one. For platform-specific exceptions or complicated options ask on the mailing list or forum.
NOTE: Avoid creating threads or synchronization primitives prior to calling SDL_Init(). While on some platforms (i.e. Windows) these functions will work correctly before SDL initialization, other platforms (i.e. Linux) may not.
Enumerations
