# CategoryLog Simple log messages with categories and priorities. By default logs are quiet, but if you're debugging SDL you might want: [SDL_LogSetAllPriority](SDL_LogSetAllPriority)([SDL_LOG_PRIORITY_WARN](SDL_LOG_PRIORITY_WARN)); Here's where the messages go on different platforms: - Windows: debug output stream - Android: log output - Others: standard error output (stderr) ## Functions - [SDL_Log](SDL_Log) - [SDL_LogCritical](SDL_LogCritical) - [SDL_LogDebug](SDL_LogDebug) - [SDL_LogError](SDL_LogError) - [SDL_LogGetOutputFunction](SDL_LogGetOutputFunction) - [SDL_LogGetPriority](SDL_LogGetPriority) - [SDL_LogInfo](SDL_LogInfo) - [SDL_LogMessage](SDL_LogMessage) - [SDL_LogMessageV](SDL_LogMessageV) - [SDL_LogResetPriorities](SDL_LogResetPriorities) - [SDL_LogSetAllPriority](SDL_LogSetAllPriority) - [SDL_LogSetOutputFunction](SDL_LogSetOutputFunction) - [SDL_LogSetPriority](SDL_LogSetPriority) - [SDL_LogVerbose](SDL_LogVerbose) - [SDL_LogWarn](SDL_LogWarn) ## Datatypes - [SDL_LogOutputFunction](SDL_LogOutputFunction) ## Structs - (none.) ## Enums - [SDL_LogCategory](SDL_LogCategory) - [SDL_LogPriority](SDL_LogPriority) ## Macros - [SDL_MAX_LOG_MESSAGE](SDL_MAX_LOG_MESSAGE)