# CategoryVideo Header file for SDL video functions. ## Functions - [SDL_CreateWindow](SDL_CreateWindow) - [SDL_CreateWindowFrom](SDL_CreateWindowFrom) - [SDL_DestroyWindow](SDL_DestroyWindow) - [SDL_DestroyWindowSurface](SDL_DestroyWindowSurface) - [SDL_DisableScreenSaver](SDL_DisableScreenSaver) - [SDL_EnableScreenSaver](SDL_EnableScreenSaver) - [SDL_FlashWindow](SDL_FlashWindow) - [SDL_GetClosestDisplayMode](SDL_GetClosestDisplayMode) - [SDL_GetCurrentDisplayMode](SDL_GetCurrentDisplayMode) - [SDL_GetCurrentVideoDriver](SDL_GetCurrentVideoDriver) - [SDL_GetDesktopDisplayMode](SDL_GetDesktopDisplayMode) - [SDL_GetDisplayBounds](SDL_GetDisplayBounds) - [SDL_GetDisplayDPI](SDL_GetDisplayDPI) - [SDL_GetDisplayMode](SDL_GetDisplayMode) - [SDL_GetDisplayName](SDL_GetDisplayName) - [SDL_GetDisplayOrientation](SDL_GetDisplayOrientation) - [SDL_GetDisplayUsableBounds](SDL_GetDisplayUsableBounds) - [SDL_GetGrabbedWindow](SDL_GetGrabbedWindow) - [SDL_GetNumDisplayModes](SDL_GetNumDisplayModes) - [SDL_GetNumVideoDisplays](SDL_GetNumVideoDisplays) - [SDL_GetNumVideoDrivers](SDL_GetNumVideoDrivers) - [SDL_GetPointDisplayIndex](SDL_GetPointDisplayIndex) - [SDL_GetRectDisplayIndex](SDL_GetRectDisplayIndex) - [SDL_GetVideoDriver](SDL_GetVideoDriver) - [SDL_GetWindowBordersSize](SDL_GetWindowBordersSize) - [SDL_GetWindowBrightness](SDL_GetWindowBrightness) - [SDL_GetWindowData](SDL_GetWindowData) - [SDL_GetWindowDisplayIndex](SDL_GetWindowDisplayIndex) - [SDL_GetWindowDisplayMode](SDL_GetWindowDisplayMode) - [SDL_GetWindowFlags](SDL_GetWindowFlags) - [SDL_GetWindowFromID](SDL_GetWindowFromID) - [SDL_GetWindowGammaRamp](SDL_GetWindowGammaRamp) - [SDL_GetWindowGrab](SDL_GetWindowGrab) - [SDL_GetWindowICCProfile](SDL_GetWindowICCProfile) - [SDL_GetWindowID](SDL_GetWindowID) - [SDL_GetWindowKeyboardGrab](SDL_GetWindowKeyboardGrab) - [SDL_GetWindowMaximumSize](SDL_GetWindowMaximumSize) - [SDL_GetWindowMinimumSize](SDL_GetWindowMinimumSize) - [SDL_GetWindowMouseGrab](SDL_GetWindowMouseGrab) - [SDL_GetWindowMouseRect](SDL_GetWindowMouseRect) - [SDL_GetWindowOpacity](SDL_GetWindowOpacity) - [SDL_GetWindowPixelFormat](SDL_GetWindowPixelFormat) - [SDL_GetWindowPosition](SDL_GetWindowPosition) - [SDL_GetWindowSize](SDL_GetWindowSize) - [SDL_GetWindowSizeInPixels](SDL_GetWindowSizeInPixels) - [SDL_GetWindowSurface](SDL_GetWindowSurface) - [SDL_GetWindowTitle](SDL_GetWindowTitle) - [SDL_GL_CreateContext](SDL_GL_CreateContext) - [SDL_GL_DeleteContext](SDL_GL_DeleteContext) - [SDL_GL_ExtensionSupported](SDL_GL_ExtensionSupported) - [SDL_GL_GetAttribute](SDL_GL_GetAttribute) - [SDL_GL_GetCurrentContext](SDL_GL_GetCurrentContext) - [SDL_GL_GetCurrentWindow](SDL_GL_GetCurrentWindow) - [SDL_GL_GetDrawableSize](SDL_GL_GetDrawableSize) - [SDL_GL_GetProcAddress](SDL_GL_GetProcAddress) - [SDL_GL_GetSwapInterval](SDL_GL_GetSwapInterval) - [SDL_GL_LoadLibrary](SDL_GL_LoadLibrary) - [SDL_GL_MakeCurrent](SDL_GL_MakeCurrent) - [SDL_GL_ResetAttributes](SDL_GL_ResetAttributes) - [SDL_GL_SetAttribute](SDL_GL_SetAttribute) - [SDL_GL_SetSwapInterval](SDL_GL_SetSwapInterval) - [SDL_GL_SwapWindow](SDL_GL_SwapWindow) - [SDL_GL_UnloadLibrary](SDL_GL_UnloadLibrary) - [SDL_HasWindowSurface](SDL_HasWindowSurface) - [SDL_HideWindow](SDL_HideWindow) - [SDL_IsScreenSaverEnabled](SDL_IsScreenSaverEnabled) - [SDL_MaximizeWindow](SDL_MaximizeWindow) - [SDL_MinimizeWindow](SDL_MinimizeWindow) - [SDL_RaiseWindow](SDL_RaiseWindow) - [SDL_RestoreWindow](SDL_RestoreWindow) - [SDL_SetWindowAlwaysOnTop](SDL_SetWindowAlwaysOnTop) - [SDL_SetWindowBordered](SDL_SetWindowBordered) - [SDL_SetWindowBrightness](SDL_SetWindowBrightness) - [SDL_SetWindowData](SDL_SetWindowData) - [SDL_SetWindowDisplayMode](SDL_SetWindowDisplayMode) - [SDL_SetWindowFullscreen](SDL_SetWindowFullscreen) - [SDL_SetWindowGammaRamp](SDL_SetWindowGammaRamp) - [SDL_SetWindowGrab](SDL_SetWindowGrab) - [SDL_SetWindowHitTest](SDL_SetWindowHitTest) - [SDL_SetWindowIcon](SDL_SetWindowIcon) - [SDL_SetWindowInputFocus](SDL_SetWindowInputFocus) - [SDL_SetWindowKeyboardGrab](SDL_SetWindowKeyboardGrab) - [SDL_SetWindowMaximumSize](SDL_SetWindowMaximumSize) - [SDL_SetWindowMinimumSize](SDL_SetWindowMinimumSize) - [SDL_SetWindowModalFor](SDL_SetWindowModalFor) - [SDL_SetWindowMouseGrab](SDL_SetWindowMouseGrab) - [SDL_SetWindowMouseRect](SDL_SetWindowMouseRect) - [SDL_SetWindowOpacity](SDL_SetWindowOpacity) - [SDL_SetWindowPosition](SDL_SetWindowPosition) - [SDL_SetWindowResizable](SDL_SetWindowResizable) - [SDL_SetWindowSize](SDL_SetWindowSize) - [SDL_SetWindowTitle](SDL_SetWindowTitle) - [SDL_ShowWindow](SDL_ShowWindow) - [SDL_UpdateWindowSurface](SDL_UpdateWindowSurface) - [SDL_UpdateWindowSurfaceRects](SDL_UpdateWindowSurfaceRects) - [SDL_VideoInit](SDL_VideoInit) - [SDL_VideoQuit](SDL_VideoQuit) ## Datatypes - [SDL_GLContext](SDL_GLContext) - [SDL_HitTest](SDL_HitTest) - [SDL_Window](SDL_Window) ## Structs - [SDL_DisplayMode](SDL_DisplayMode) - [SDL_Window](SDL_Window) ## Enums - [SDL_DisplayEventID](SDL_DisplayEventID) - [SDL_DisplayOrientation](SDL_DisplayOrientation) - [SDL_FlashOperation](SDL_FlashOperation) - [SDL_GLattr](SDL_GLattr) - [SDL_GLcontextFlag](SDL_GLcontextFlag) - [SDL_GLprofile](SDL_GLprofile) - [SDL_HitTestResult](SDL_HitTestResult) - [SDL_WindowEventID](SDL_WindowEventID) - [SDL_WindowFlags](SDL_WindowFlags) ## Macros - [SDL_WINDOWPOS_CENTERED_MASK](SDL_WINDOWPOS_CENTERED_MASK) - [SDL_WINDOWPOS_UNDEFINED_MASK](SDL_WINDOWPOS_UNDEFINED_MASK)