###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_AllocFormat Create an [SDL_PixelFormat](SDL_PixelFormat) structure corresponding to a pixel format. ## Header File Defined in [SDL_pixels.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_pixels.h) ## Syntax ```c SDL_PixelFormat * SDL_AllocFormat(Uint32 pixel_format); ``` ## Function Parameters | | | | | ---------------- | ---------------- | ------------------------------------------------------------- | | [Uint32](Uint32) | **pixel_format** | one of the [SDL_PixelFormatEnum](SDL_PixelFormatEnum) values. | ## Return Value ([SDL_PixelFormat](SDL_PixelFormat) *) Returns the new [SDL_PixelFormat](SDL_PixelFormat) structure or NULL on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks Returned structure may come from a shared global cache (i.e. not newly allocated), and hence should not be modified, especially the palette. Weird errors such as `Blit combination not supported` may occur. ## Version This function is available since SDL 2.0.0. ## See Also - [SDL_FreeFormat](SDL_FreeFormat) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryPixels](CategoryPixels)