###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_AudioStreamGet Get converted/resampled data from the stream ## Header File Defined in [SDL_audio.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_audio.h) ## Syntax ```c int SDL_AudioStreamGet(SDL_AudioStream *stream, void *buf, int len); ``` ## Function Parameters | | | | | ------------------------------------ | ---------- | --------------------------------------------- | | [SDL_AudioStream](SDL_AudioStream) * | **stream** | The stream the audio is being requested from. | | void * | **buf** | A buffer to fill with audio data. | | int | **len** | The maximum number of bytes to fill. | ## Return Value (int) Returns the number of bytes read from the stream, or -1 on error. ## Version This function is available since SDL 2.0.7. ## See Also - [SDL_NewAudioStream](SDL_NewAudioStream) - [SDL_AudioStreamPut](SDL_AudioStreamPut) - [SDL_AudioStreamAvailable](SDL_AudioStreamAvailable) - [SDL_AudioStreamFlush](SDL_AudioStreamFlush) - [SDL_AudioStreamClear](SDL_AudioStreamClear) - [SDL_FreeAudioStream](SDL_FreeAudioStream) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryAudio](CategoryAudio)