###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_AudioStreamGet Get converted/resampled data from the stream ## Header File Defined in [SDL_audio.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_audio.h) ## Syntax ```c int SDL_AudioStreamGet(SDL_AudioStream *stream, void *buf, int len); ``` ## Function Parameters | | | | -------------- | -------------------------------------------- | | **stream** | The stream the audio is being requested from | | **buf** | A buffer to fill with audio data | | **len** | The maximum number of bytes to fill | ## Return Value Returns the number of bytes read from the stream, or -1 on error ## Version This function is available since SDL 2.0.7. ## See Also * [SDL_NewAudioStream](SDL_NewAudioStream) * [SDL_AudioStreamPut](SDL_AudioStreamPut) * [SDL_AudioStreamAvailable](SDL_AudioStreamAvailable) * [SDL_AudioStreamFlush](SDL_AudioStreamFlush) * [SDL_AudioStreamClear](SDL_AudioStreamClear) * [SDL_FreeAudioStream](SDL_FreeAudioStream) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)