###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_CalculateGammaRamp Calculate a 256 entry gamma ramp for a gamma value. ## Header File Defined in [SDL_pixels.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_pixels.h) ## Syntax ```c void SDL_CalculateGammaRamp(float gamma, Uint16 * ramp); ``` ## Function Parameters | | | | ------------- | ---------------------------------------------------- | | **gamma** | a gamma value where 0.0 is black and 1.0 is identity | | **ramp** | an array of 256 values filled in with the gamma ramp | ## Version This function is available since SDL 2.0.0. ## See Also * [SDL_SetWindowGammaRamp](SDL_SetWindowGammaRamp) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)